Lesson 19: Mipmapping
- Summary
- *
- Text version
- *
- Exercises
- *
- Download source
In this lesson, you will learn how to use mipmapping to improve the appearance of textures that are far away from the camera.
This lesson is in "Part 4: Improving Speed and Appearance". After this is "Lesson 20: Materials".
Skipping around? That's okay. Just make sure you know the material from "Lesson 6: Putting It All Together".