Lesson 10: Collision Detection

In this lesson, you will get an overview of the problem of collision detection and some common techniques, and you will learn how to use an octree to solve certain collision detection problems.

This lesson is in "Part 2: Topics in 3D Programming". After this is "Lesson 11: Putting It All Together".

Skipping around? That's okay. Just make sure you know the material from "Lesson 6: Putting It All Together" and that you understand The Vec3f Class.

Collision Detection screenshot