Lesson 16: Backface Culling
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In this lesson, you will learn backface culling, one of the easiest ways to speed up an OpenGL program.
This lesson is in "Part 4: Improving Speed and Appearance". After this is "Lesson 17: Display Lists".
Skipping around? That's okay. Just make sure you know the material from "Lesson 6: Putting It All Together".
